![]() It features a more diverse set of spells that can counter your opponent’s threats and create threats for you.Once you enter the late game, resurrecting them will keep your engine going as they will fill your graveyard with more materials you can utilize.Both of these provide card advantage one way or another so they are very important at the start of the game.Usually, the only cards that you will hard cast are Minister of Inquiries and the occasional Champion of Wits.Try to put creatures and at least one GPG at the start so you can be ready in the mid to late stages of the game.Fill up your graveyard in the early stages of the game.This makes the deck versatile even if it has the same concept all throughout However, you can choose a variety of creatures to resurrect depending on the situation. Of course, your main game plan is to put GPG on the board and resurrect your creatures.You have a flexible game plan with this deck. ![]() You can put more bodies on the board, draw cards, or simply annihilate your opponent.Once you already have GPG on board, you can extract a whole lot of value from your creatures in the graveyard.A very difficult value engine to stop once it gets going.Once you have Thermo Alchemist and Runaway Steam-Kin on the board, you need to identify what spells to play first in order to get the maximum damage output in the most efficient way possible.Aside from Prowess, you can use its skill to lessen the impact of large creatures by giving them -1/-1 counters. ![]() Utilize Soul-Scar Mage’s prowess to deal extra damage.This helps you fly under the radar and be a sleeper deck where your opponents are just not ready to deal with your threats. Aside from that, there are other iterations of mono-red that other people are more scared of such as Goblins.This may be a huge downside since most people will already know what to expect from your deck but in Bo1, you are still very likely to run over your opponent.RDW is a constant in the metagame no matter what format you play in.If you get unlucky and get your whole board wiped, don’t worry because you probably drew a lot of cards that can replace those creatures and enchantments.Just play your creatures and pump them with your enchantments because you will most likely draw into an Alseid or Selfless Savior or any other cards that can protect one of your threats.Nothing is better than just slamming your creatures on the board and not worrying about board wipes.Both of these creatures let you draw cards every time you cast an enchantment spell, allowing you to draw more threats. ![]()
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